Deadline: 22 May 2024
Submissions are now open for the ActiveKIT Initiative to support innovative solutions within the active industry to increase physical activity opportunities for Queenslanders and contribute to system-wide capability improvements.
The ActiveKIT (Knowledge | Innovation | Technology) initiative is a call to action to ‘shift the dial’ on investment in the active industry to drive physical activity participation in Queensland. ActiveKIT aims to encourage better utilisation of Knowledge, harnessing Innovation and leveraging Technology to enable more Queenslanders to be physically active more often, and to strengthen the capability of organisations in the active industry to provide products and services that get more Queenslanders moving. The Department of Tourism and Sport is proud to work with Health and Wellbeing Queensland on ActiveKIT.
Challenge
- ActiveKIT will support the active industry, startups or small to medium businesses to develop, trial or implement new and innovative solutions that respond to the challenge; “Personalising the experience for all”; enable inclusive, social, flexible and/or commitment-free physical activity opportunities for all that helps to create a positive mindset and encourages physical activity involvement for life.
- Projects could be specifically related to physical activity delivery, or seek to improve capability, systems and processes that enable physical activity opportunities and assist to motivate insufficiently active Queenslanders.
- The examples below intend to provide context to the challenge in terms of being inclusive, social, flexible and/or commitment free and would be considered innovative based on current industry capability.
- Develop an application that combines different aspects of gaming and fitness together
- Develop weekly or monthly family fitness challenges that cater to the entire family unit
- Deliver tailored programming for people with a disability to participate in golf utilising specialised equipment to support participation
- Deliver foundational skills programs for migrant women to participate in football with supplementary resources provided in different languages.
Funding Available
- Total funding of $3.3 million (GST exclusive) is available through the ActiveKIT Super Round to support both technology based and non-technology based innovative solutions.
- Tier 1 Up to $50,000
- Tier 2 Up to $100,000
- Tier 3 $100,001 to $200,000
Who can apply?
- Organisations eligible for funding must be:
- registered with an ABN; and
- based or headquartered in Queensland, unless a national sporting organisation operating in Queensland under a governance model recognised by Australian Sports Commission
- at time of program close applicants should have:
- met all obligations for projects currently funded by the department; and
- no debt owing to the department.
Ineligible
- individuals including sole traders
- local sport, recreation and community clubs or associations
- regional sport and recreation associations (including those affiliated with state level organisations)
- National Sporting Organisations where there is a State Level Organisation in Queensland
- Federal and State government departments.
For more information, visit Queensland Government.