Deadline: 2 October 2025
The European Commission is currently accepting submissions for the topic “Specific Support for the Virtual Worlds Partnership and the Web 4.0 Initiative”.
Scope
- The selected proposal should provide specific support for the coming European Virtual Worlds Partnership.
- The selected proposal should:
- Support to the Virtual Worlds Partnership to develop a strong and inclusive network by strengthening the links and promoting collaboration among academia, industry, public actors and end-users, including the major industrial European sectors and all relevant stakeholders, to guarantee strong coordinated efforts toward trustworthy and human-centric virtual worlds for the economy and society. The network will also include national representatives, to link to national programmes and to foster synergies and coordination between the various European, national, public and private initiatives. Such coordination of efforts in research, innovation and expertise will be important for Europe’s leadership in virtual worlds. The objective is to support the community in defining and implementing the Virtual Worlds strategy for research, innovation, and deployment, and support the Partnership in its coordination and support of the community in non-R&D tasks as well.
- Support the development and implementation of a Strategic Research and Innovation Agenda for Virtual Worlds (SRIA).
- Support the development of a Strategic Research and Innovation Agenda (SRIA) for Web 4.0 in Europe and propose an implementation agenda of a European Web 4.0 strategy for research and innovation by defining the trajectories to drive the evolution of the internet towards Web 4.0. This should include the architectural framework (including standards and protocols) and principles, identifying its main building blocks. The implementation strategy should also identify the technology areas where Web 4.0 and Virtual Worlds can benefit from joint developments, reuse of technologies or exchanges.
- Support the emergence of a thriving European ecosystem for Web 4.0 where developers, research teams, industry and startups can boost technological capabilities, accelerate uptake of innovative solutions, and foster a supportive business environment. This community is expected to be involved in the definition of the architectural framework, its main building blocks and the implementation roadmap.
- Support the emergence of a thriving European ecosystem for Web 4.0 where developers, research teams, industry and startups can boost technological capabilities, accelerate uptake of innovative solutions, and foster a supportive business environment. This community is expected to be involved in the definition of the architectural framework, its main building blocks and the implementation roadmap.
- Develop and implement outreach programmes aiming at better understanding and awareness of Virtual Worlds including acceptability and trustworthiness, informing about potentialities of Virtual Worlds but also ensuring that public expectations are realistic to avoid backlash in the adoption. Such activities should target in particular the business community, with a particular focus on SMEs, as well as public administrators, citizens and civil society at large.
- Identify ethical, legal, societal and economic aspects of virtual worlds and actions on how to tackle possible issues. Particular attention should be paid to gender, racial, and other biases as well as mitigation measures.
- Support to standardisation in view of boosting virtual worlds industry, creating, and guaranteeing trustworthy and ethical Virtual Worlds, by bringing stakeholders together and, when needed, organise European representation in existing or new standardisation working groups in support of the Commission regulatory framework.
Funding Information
- Budget (EUR) – Year 2025: 2 500 000
- Contributions: around 2500000
Expected Outcomes
- The launch of the co-programmed new European Partnership for Virtual Worlds will help develop and promote a thriving industrial and end-user ecosystem in the EU, covering all the aspects of the virtual worlds value chain. It will also actively engage with people and society at large and provide access to a broader range of resources, including funding, expertise and technology.
- This CSA should be prepared, managed and coordinated by the key stakeholders in this field. Project results are expected to contribute to the following expected outcomes:
- The delivery of a Strategic Research and Innovation Agenda (SRIA) for Virtual Worlds in Europe, for useful, open, interoperable, inclusive, sustainable and trustworthy virtual worlds systems and applications, ensuring Virtual worlds reflect EU values and principles.
- The delivery of a Strategic Research and Innovation Agenda (SRIA) for Web 4.0 in Europe leading to an inclusive, trustworthy, interoperable, and human-centric Web 4.0 leveraging open-source commons building blocks enabling new social and sustainability models that respect European values.
- Established and running European Virtual Worlds Partnership supporting the European Virtual Worlds and Web 4.0 community.
- A strong and competitive ecosystem, with European companies playing a leading role in the adoption and acceptance, and in the development and deployment of Virtual Worlds technologies.
- Reinforced links among initiatives in virtual worlds in Horizon Europe, Digital Europe Programme, and other programmes at EU, national and regional levels.
- Widespread awareness and outreach programmes
- Increased adoption of virtual worlds that are open, accessible and inclusive, interdisciplinary, safe and respect ethical values and European legal framework, including regarding privacy, security in all Member States and Associated Countries
- Standardisation methods for virtual worlds technologies and in support of the EU regulatory framework.
Eligibility Criteria
- Entities eligible to participate:
- Any legal entity, regardless of its place of establishment, including legal entities from nonassociated third countries or international organisations (including international European research organisations) is eligible to participate (whether it is eligible for funding or not), provided that the conditions laid down in the Horizon Europe Regulation have been met, along with any other conditions laid down in the specific call/topic.
- A ‘legal entity’ means any natural or legal person created and recognised as such under national law, EU law or international law, which has legal personality and which may, acting in its own name, exercise rights and be subject to obligations, or an entity without legal personality.
- To become a beneficiary, legal entities must be eligible for funding.
- To be eligible for funding, applicants must be established in one of the following countries:
- the Member States of the European Union, including their outermost regions:
- Austria, Belgium, Bulgaria, Croatia, Cyprus, Czechia, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Latvia, Lithuania, Luxembourg, Malta, Netherlands, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden.
- the Overseas Countries and Territories (OCTs) linked to the Member States:
- Aruba (NL), Bonaire (NL), Curação (NL), French Polynesia (FR), French Southern and Antarctic Territories (FR), Greenland (DK), New Caledonia (FR), Saba (NL), Saint Barthélemy (FR), Sint Eustatius (NL), Sint Maarten (NL), St. Pierre and Miquelon (FR), Wallis and Futuna Islands (FR).
- countries associated to Horizon Europe;
- Albania, Armenia, Bosnia and Herzegovina, Canada, Faroe Islands, Georgia, Iceland, Israel, Kosovo, Moldova, Montenegro, New Zealand, North Macedonia, Norway, Serbia, Tunisia, Türkiye, Ukraine, United Kingdom.
- the Member States of the European Union, including their outermost regions:
For more information, visit EC.